Dobbin
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« Reply #45 on: June 07, 2012, 06:44:22 PM » |
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You like SPIDER-MAN 3. It's all relative.
I like it better than 2, which I don't like.
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Donnacha
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I like you.
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« Reply #46 on: June 08, 2012, 01:51:42 AM » |
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Dobbin
Posts: 6150
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« Reply #47 on: June 08, 2012, 05:52:14 AM » |
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I think he's kind of a one-trick pony whose one trick annoys me. Both him and the EASTBOUND AND DOWN guy, I could happily never look at again.
But again! I said that despite this, I think this may be the movie that helps me get over this feeling.
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Luke Erik
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« Reply #48 on: June 08, 2012, 05:55:56 AM » |
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I think he's kind of a one-trick pony whose one trick annoys me. Both him and the EASTBOUND AND DOWN guy, I could happily never look at again.
But again! I said that despite this, I think this may be the movie that helps me get over this feeling.
Josh, you and Nathan should hang out
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Luke Erik
Posts: 7585
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« Reply #49 on: June 08, 2012, 06:58:57 AM » |
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Wow, that girl is a dick.
It was staged.
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Dobbin
Posts: 6150
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« Reply #51 on: June 08, 2012, 09:19:22 AM » |
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It is funny, about the Donkey Kong era; they kind of have to "cheat" and make the graphics and animation better than they were, in order to tell the story. Like, kids today would just not be able to actually buy the idea of games THAT primitive. It looks like they did a good job, though of kind of combining the "best of breed" traits of different games of the time period: POPEYE was, in 1982, the most advanced looking and smoothest animation of characters, SINISTAR (and PAPERBOY) had a bunch of digitized "real-voice" clips, and DONKEY KONG had that addictive "climb the screen while the villain throws stuff" gameplay. But no game ever put *all* those things together; the memory required would have been prohibitively expensive to mass produce units for arcades. It is telling, how in making fake retro-games in the style of the time period, modern retro-designers always fudge a little bit and show deeper color palettes and more pixel depth because the actual constraints of the day were so constraining. Speaking of DONKEY KONG knock-offs, did anybody (I'm looking Fart-with-a-beard-ward and Dalton-ward) ever play the Intellivision Donkey-Kong inspired game by Imagic, BEAUTY AND THE BEAST? That consumed whole days-worth of my 5th grade life. Check it out: http://www.youtube.com/watch?v=i87hfuh0Z9k
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« Last Edit: June 08, 2012, 09:23:07 AM by Dobbin »
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Luke Erik
Posts: 7585
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« Reply #53 on: June 08, 2012, 09:39:42 AM » |
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It is funny, about the Donkey Kong era; they kind of have to "cheat" and make the graphics and animation better than they were, in order to tell the story.
I know this is odd, but I really want to see a cameo from the Pong Paddle. Be it from Arkanoid or Super Breakout, or any Pong game, that thing deserves some rep.
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nate.3.0
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« Reply #54 on: September 15, 2012, 09:43:57 PM » |
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"Nobody ever lends money to a man with a sense of humor."
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Magoonie
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« Reply #55 on: September 16, 2012, 01:31:36 AM » |
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I recognize all the characters in that poster save for one. Who is the purple rhino? And where is he from?
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"IT'S STILL REAL TO ME DAMMIT!!!"
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Luke Erik
Posts: 7585
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« Reply #56 on: September 16, 2012, 07:43:29 AM » |
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I recognize all the characters in that poster save for one. Who is the purple rhino? And where is he from?
Neff from Altered Beast.
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Dobbin
Posts: 6150
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« Reply #57 on: September 16, 2012, 08:14:43 AM » |
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TWO Q-bert guys? That used to be my favorite arcade-conversion-to-home-play. I had it for the Intellivision, and it was one of the only home versions of an arcade game that gave you at least the same kind of gameplay, if not the same graphics and sounds.
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Luke Erik
Posts: 7585
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« Reply #58 on: September 16, 2012, 08:56:28 AM » |
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I had it for the Intellivision, and it was one of the only home versions of an arcade game that gave you at least the same kind of gameplay, if not the same graphics and sounds.
Millipede with the track-ball is every bit as good on the 2600 as it is in the arcade. Same with Dig-Dug, Joust, Galaga, Defender, Asteroids, etc. Pac-Man, not so much. But yeah, Q*bert is great on Intellivision/colecovision/2600. I prefer it over the nes port.
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Dobbin
Posts: 6150
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« Reply #59 on: September 16, 2012, 09:40:01 AM » |
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Dig-Dug for Intellivision was great and better than 2600 because there was no blinking. BURGERTIME on the Intv. I prefer to the arcade version, actually. I never saw a trac-ball in person for the 2600, just in magazines. The only 2600 arcade version that I thought captured the essence of the game was VANGUARD.
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